Make no mistake, Capcom has successfully made its way onto many a gamer‘s shit list over the last few years.
After buying (and loving) the Japanese video game publisher’s titles since the mid-80s, they finally lost this once-proud customer early last year with their release of Marvel vs Capcom 3: Fate of Two Worlds.
Actually, that’s not 100% accurate. Capcom really lost me around summer of last year, when they announced a repackaged version of MVC 3— called Ultimate Marvel vs. Capcom 3— adding 12 new characters. In less than a year, a game I bought for full price was essentially made obsolete.
This wasn’t the first time Capcom had pulled this move (nor would it be the last). They also began charging for additional character costumes (as they had for every version of Street Fighter IV)… Even though such “rewards” used to be unlockables in previous games. With every additional charge, it seemed more and more like the company I once loved and respected had started viewing their customers as little more than never-ending streams of cash.
Because Capcom nickel and dimed us on these DLCs (think Marvel Comics), I’ve decided to no longer support their product (again, think Marvel Comics)… And even though I’m a huge fan of their Resident Evil series, I’m still not sure I’ll be buying RE6 this fall.
Which leads me to my current dilemma. Capcom announced about ten days ago they would offer their 2006 video game Okami in HD for download exclusively on PSN (Playstation Network). As much I strongly dislike Current Capcom’s business practices, I am still kinda very much in love with Past Capcom.
In this case, my love is directed specifically at Clover Studio Capcom (who are, as I have mentioned numerous times before, now known as Platinum Games). Not only was Okami the best game among Clover’s previous offerings– it also stands the test of time as one of the most beautiful games ever created. It was even the second highest rated PS2 game of 2006. (The highest being Metal Gear Solid 3: Subsistence.)
Despite this, Okami only sold 270,000 copies in North America and an even more anemic 66,000 units in its native Japan. When you think of the millions of PS2s in use at the time, these sales figures were not great– by any measure. There was also a 2008 Okami released for the Nintendo Wii but, in the end, the game never broke 600,000 in total sales.
Okami HD looks absolutely amazing. Despite my earlier misgivings with Capcom, I’ll be paying $20 USD for the pleasure of owning this updated version. Hey, it even comes with PSN Trophy Support— so it’s not just a prettied up version of a classic. (Even without that, I’d still buy it.)
Okami represents one of my most memorable gaming experiences. The gameplay is reminiscent of The Legend of Zelda and clocks in at about 35 to 40 hours. You control the Sun Goddess Amaterasu– who takes the form of a wolf. The game also gives you the option of “drawing” on the screen to attack your enemies (and as a means to help you progress through levels)… All while you restore beauty to the land, aiding the wilderness’ inhabitants. If any of this appeals to you, I would recommend giving the game a try. If you need further convincing, watch the trailer below.
Okami HD will be released on PSN sometime in late 2012.